Stacking afflictions include following: EMP Panic / EMP Disrupt / Fire Panic / Poison Panic / Microwave Panic. Bonuses increases linearly from 0 to 10, depending on the ZED's remaining health. Upon losing this bonus the ZED will receive an additional low health bonuses to its base resistances. ![]() ![]() The success of inflecting an affliction will depend on weapon affliction "power" and the ZED's resistance value to the afflictions.Īll instant afflictions will give a low health bonus to ZEDS. Instant afflictions include, (listed in in-game priority): Knockdown, Stun, Leg Stumble, Stumble, Melee Hit, Gun Hit. There are two forms of afflictions: instant and stacking. Large ZEDs auto rage when there's a low number of specimens left in the round.Īfflictions are the different ways in which a ZED can become immobilized. Small ZEDs now auto rage when there's only one specimen left in the round. Circle strafing around Scrake no longer works.
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